There aren't many cutscenes, outside of a cute opening cinematic, but that is fine in this case. There aren't extremely high stakes involved and the characters do their part to make the sillyness shine. This isn't some highly intelligent plot, but I found myself enjoying the writing that the game had. You become one of the new legendary Totem Heroes, who must stop the witch and free the princess from her magic. The king of the land, King Tuft, is desperate and sents out a call for heroes to come to aid. I say ''was'', mostly because a cursed gift from an evil witch made her wear a leotard, which she can't remove by hand. She loves outfits and stylish looks from all manner of places, and she was adored by many. Hytopia, as the kingdom is called, is mostly known for their princess Styla. Its camp story tells the tale about a kingdom that is obsessed with fashion. When it was time to explore Tri Force Heroes, was I ready for such a twist in what I've come to know? The answer is, surprisingly, very much yes.Īs a lover of the weird and abstract, Tri Force Heroes immediately felt like a breath of fresh air to me. I finished and adored all of those games, though they all have a single thing in common: they are all single-player experiences. Now, having played With The Wind Waker HD, A Link Between Worlds and Majora's Mask 3D, the series is riding on quite a high for me as of late. There's nothing hateful there, I can see the perfection in the games that I have played. I like playing the games, but that is mostly it. Let me be real for a second and state that I am not the biggest The Legend of Zelda fan.
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